Opa-Opa

Welcome to Fantasy Zone!
Opa-Opa enters the stage from a psychedelic portal emitted the Fantasy Zone.

Neutral Special - Beam Shot
Opa-Opa begins charging a special blast within the guns in his body. He can walk around slowly while its being charged and even jump for extra measure. The color of the energy within his guns dictates how strong the shot will be and what type it is.
 * Blue: Uncharged basic shots
 * Green: Mildly charged rapid fire shots
 * Yellow: Several spread shots
 * Red: A powerful shot that deals severe damage

Side Special - Jet Booster
Opa-Opa briefly charges the appropriately named Jet Boosters that appear from his back before it launches him forward. Like the Neutral Special, this can be charged to help for great vertical recovery and a heavy hitting attack depending on how long it's held. But holding it too long, would lead for him into overheating (which can slowly damage him) and making it likely for him to shoot himself too far.

Up Special - Flight
Opa-Opa spread his wings and rise into the air in a flash. Because this is more focused on straight forward flight, he can really hurt anyone in this state and he would automatically be gliding into the air. In this state, he can dive or rise freely in free fly mode. But having too sharp movements (like rising too high) would lead him into a helpless state for falling.

Down Special - Bomb Lay
Opa-Opa would lay a small rocket shaped bomb onto the ground that explodes upon contact or flashes red. He can at least lay multiple ones due to the appropriately named Twin Bombs. He can even kick the bombs to cover more ground when dealing with a frantic opponent.

Final Smash - Parts Shop
Opa-Opa raises his wing into the air for the iconic red Parts Shop to decent where he is. The song "Don't Stop" from Super Fantasy Zone plays within the duration of the entire Final Smash. He can choose between a variety of three different weapons to help combat his foe for a short amount of time. Overall, this Final Smash lasts for at least 10-15 seconds if you choose the latter two weapons.
 * Choosing the Heavy Bomb allows him to drop a 16-Ton weight from the sky to crush his foes. This is easily the deadliest weapon and guarantees a KO if they receive high damage.
 * Choosing the Turbo Engine allows him to fly around erratically at a high speeds to ram his opponents. But being careful is the key to this weapon since it could lead to you flying off screen for an easy defeated.
 * Choosing the Ultra Bomb allows him to fly around slowly and drop powerful blue bombs that explode when they hit opponents or hit the ground.

KOSFX
KOSFX1:

KOSFX2:

Star KOSFX:

Screen KOSFX:

Taunts
Up: Opa-Opa freezes in-place and plays a jingle from the Picnica (Super Fantasy Zone).

Sd: Opa-Opa does a flip before landing on the ground.

Dn: Opa-Opa reveals his side of vice and grows evil eyes.

Victory Options+Failure/Clap
Victory 1: Opa-Opa flies in a circle 3 times, then ends it with a barrel roll.

Victory 2: Opa-Opa does a 1080 spin, then claps with its wings.

Victory 3: TBA

Lose/Clap: Opa-Opa explodes into multiple sparkles like in the Fantasy Zone games.

Character Description
Opa-Opa is a sentient spacecraft from the Fantasy Zone series. Fantasy Zone is an arcade game released by Sega in 1986. He stars in the games Fantasy Zone and Fantasy Zone 2: The Tears of Opa-Opa. He has a brother named Upa-Upa who is the leader of the Fantasy Zone defense squad, and O-Papa, his daddy. In the space year 6216 (1422 in the original Arcade version), the Fantasy Zone was cast in panic at the collapse of the interplanetary monetary system. The Space Guild reveals the plans of the planet Menon, whose forces are stealing the other planets' currencies to fund a huge fortress in the Fantasy Zone. Opa-Opa is sent to the Menon system after they stole supplies from other systems. It is revealed that Opa-Opa's father is the leader of Menon.

Ground Attacks

 * Neutral Attack -
 * Dash Attack -
 * Forward tilt -
 * Up tilt -
 * Down tilt -

Smashes

 * Side Smash -
 * Up Smash -
 * Down Smash -

Aerial Attacks

 * N-Air -
 * F-Air -
 * B-Air -
 * U-Air -
 * D-Air -

Throws

 * Grab -
 * Pummel -
 * Forward Throw -
 * Back Throw -
 * Up Throw -
 * Down Throw -

Other Attacks

 * Ledge attack:
 * 100% ledge attack:
 * Front attack:
 * Back attack:
 * Trip attack:

Pros

 * Good aerial combat
 * Variety of ranged attacks

Cons

 * Rather slow on the ground
 * Not as nimble

Symbol
A silhouette of Opa-Opa.

Victory Music
Stage Clear - Super Fantasy Zone (18:36-18:44)

Kirby Hat
Kirby would have Opa-Opa's full appearance, but lacks legs.

Exclusive stickers
TBA

Trophy
TBA

Wiimote Sound
TBA

Classic Mode
TBA

Snake Codec
TBA

Daily Buglin'
TBA

Palutena's Guidance
TBA

Role In (Insert Story Name)
TBA

Crowd Cheer
''Opa-Opa! Opa-Opa! Opa-Opa! Opa-Opa!''

Palette Swaps
NOTE: You can add an additional swap, or an alternate costume

Trivia

 * Insert One