Pac-M̴̟̱a̞̺̝͓͚̗͘n̴̫̯͙̳͖͉ Ghost Gang

Asst. Trophy Actions
When summoned, despite there being four ghosts involved in this asst. trophy, you only get the one, which is Blindy. His AI is like Clyde's AI in the arcades and such, but he can manage to stun you into the sheildbroken state upon direct contact. And at times, anyone who comes into direct contact with him while grabbing a healing item will undergo a dizzying jumpscare bit or a close-up with the typical stolen scream as we all enjoy using in the past. Now, you may be thinking, "This is a ripoff," but I've been joking for the first bit. The rest of the gang's there. It just starts out with Blindy. The more you summon this, the more of the gang joins in for the fun (this mechanic stays in play in modes like Classic Mode or All-Star Mode). The next to join in will be Screamy. He wanders around like a robot, but dashes forth at the closest opponent, indicated by his face glowing. If his dash hits you, it'll deal more knockback than Blindy's plain direct contact method. The next to join will be Slendy, who appears at random, muting all sound to startle you. If he appears where you are, you'll just be stunned. If you touch him when he appears, he'll disable one of your special attacks. The last to appear (because the rest would just make this seem OP) is Old One, who phases through all and appears at rarer intervals than Slendy. Upon direct contact, she leaves you dealt with freeze damage. Oh, and they also take away your need of being invincible, so Starmen can only be used to see the ghosts for about 9 seconds, making them appear even more rare than they already do.

Trivia

 * Old One's freeze damage effect is inspired by Pinky's machine from Pac-Man World 2.