Jevil

Jevil is a Fighter in Lawl Orbit (WIP)

That's... Not How Keys Work
Jevil Comes Through a Mini Door In a Big Door

Neutral B - I Can Do Anything!
Jevil Fires A Random Card Symbol (Visual Difference Only) Holding B Sends a Box, Dealing More Knockback

Side B - Insanity's Carousel
Jevil Sends The Ducks Forward. It Can Be Considered a Combo Starter.

Up B - The Devilsknife
Jevil Rushes up as The Devilsknife, Jevil is an Active Hurtbox as This State, Being Invincible During The Upwards Slash.

Down B - Chaotic Merry Go Round
Jevil Throws Spades in a Circle, Dealing Low Flinching Damage. After Hitting They Break Away and Deal 1% of Non Flinching Damage

Final Smash - Final Chaos
Jevil Uses His Final Attack, The Final Devilsknife Deals Very High Knockback