Genocide City

Stage Description
A beta stage never meant to be scathed. This stage features a purple background with some of the assets from the beta stage and a fire down below as well as 1-2 glitched platforms that pop in and out at random.

Hazards
At times there will be an enemy covered in flames, impossible to take out. Other times there will be a quick spurt of fire from the ground. Oh, and there's lightning involved.

Music

 * Saskrotch - Genocide City
 * Sonic CD (US) - Boss ("Fun is infinite." ~SEGA Enterprises)
 * Sonic.exe Generations - Hill Act 2
 * Sonic the Hedgehog + Generations - Crisis City
 * Sonic CD (US) - Collision Chaos (Bad Future)
 * Sonic CD (JPN/PAL) - Metallic Madness (Past)
 * Sonic Advance 3 - Chaos Angel Act 1 (Remastered, 2011)
 * Sonic.EXE 1 - Cant Run (This tune oddly humors me with its randomness)
 * Sonic.EXE 1 - Ecaps
 * Sonic.EXE 1 - Dead N Life
 * Meg & Dia - Monster (DotEXE Remix)

Kruel KO
The player plummets down as the stage around him/her glitches into the literal actual Genocide City Zone after he/she goes through the door that a ghost usually appears in (so it's speculated that the ghost makes him/her hallucinate). Upon landing, a painful crunching of bones can be heard as the player is barbecued alive.

Extras
TBA

Trivia

 * As a means of departing from the usual EXE norm, this stage was made.