Ken Masters

Netrual B:Hadoken
Ken's signature Hadouken move. It has some ending lag, so be wary of punishment if used up close to an opponent. The EX version can be used by pressing Right or Left (depending on the direction Ken is facing) just after the move begins. It hits twice and does more damage. Normal version: 8%-6%. EX version: 5% per hit.

Side B:Tatsumaki Senpuu Kyaku
A whirlwind kick that sees Ken fly across the stage. It's fairly strong, but easy to punish. Does 12% to 9% depending on how early it hits. The EX version hits 6 times for up to 8% damage per hit.

Up B:Shoryuken
Ken does a rising uppercut that is useful for hitting airborne attackers and punishing close foes. It has normal horizontal range, but lots of power. 13% at the start, 10% as Ken rises. The EX version it turns into a flaming Shoryuken,it has four hits, each dealing 7%, and has lots of invincibility during start-up.

Down B:Counter
A move that causes Ken to counter attack if he is hit directly during it. If the player presses nothing, Ken will perform a flaming Shoryuken. If the player presses down, Ken will instead do a roundhouse kick. The damage caused increases with the power of the move countered. This move does not counter projectiles.

Final Smash 1:Shoryureppa
Ken performs a series of multi-hitting Shoryukens that sometimes light the opponent on fire. first Shoryuken, 12% ,Second Shoryuken, 17% & The Last Shoryuken, 40%. The move generally works well as a combo ender. However, it has a "laggy" recovery time as a result of the fierce Shoryuken at the end, and is easily punished if whiffed or blocked.

Final Smash 2:Shippu Jinrai Kyaku
Ken moves forward and delivers a low roundhouse kick (12%), two high ones (16%), and another low one (11%), and follows up with a knee hit (23%). He then launches into a vertical Tatsumaki Senpukyaku if his knee hit succeeds (32% per hit). The Tatsumaki takes on electrical effects, a reference to the move's Japanese name.

KOs
KO 1:Uaa!

KO 2:Eh!

Star KO:Yiiiaaaaaaaa!!!!

Screen KO:Eh!

Taunts
Up Taunt: "C'mon"

Side Taunt: *Rise his fist*

Down Taunt: *Do a Thumbs up*

Victories
Victory 1: *Do a Thumbs up and says "I Do i win?"*

Victory 2: *Rise his Fist*

Victory 3: TBA

Victory 3(Against Ryu):TBA

Lose: *Feeling Dizzy*

Character Description
While Ryu is the more serious and stoic of the two, Ken is the complete opposite: he's flashy, unorthodox and unpredictable. He is an alpha male with a giant ego and constantly reminds his opponents about his greatness. While he can be brash, egotistical, and arrogant at times, however his heart is pure. He is generally kind, extremely friendly, a good person and is very easygoing. He never backs down from a fight no matter how difficult it looks. Like Ryu, he does believe in hard work, endurance, and discipline. He always gives his opponents, whether it is his master Gouken, his main rival and friend Ryu, or his Capcom vs SNK rival, Terry Bogard, the utmost respect. He is also a worrywart when it comes to his family. He nearly didn't enter the tournament in Street Fighter IV because he didn't want to leave Eliza so close to her due date, and only entered when she assured him she'd be fine. He still called her to check in and tell her to be careful on stairs.

Basic Attacks

 * Neutral attack- Ken delivers a hook punch, straight punch, and then a high kick. It has slightly above-average range for a Jab. Deals up to 9%.
 * Dash Attack- Does the Inazuma Kick. 6%.
 * Side Tilt- Does a roundhouse kick. 11%.
 * Up Tilt- Does the axe kick. 7%.
 * Down Tilt- does two hits roundhouse kick. 12%.

Smashes

 * Side- Does a Kick. 13%.
 * Up- Turns & does a Roundhouse kick. 16%.
 * Down- Does two hits roundhouse kick. 17%.

Other

 * Ledge attack: ???
 * 100% ledge attack: ???
 * Ground attack: ???
 * Trip attack: ???

Grabs, Throws

 * Grab- Grabs with both hands.
 * Pummel- Punches in the face.
 * Forward- Ken punches his foe in the stomach. This throw has fairly high knockback, but it rarely KO's. 8%.
 * Backward- A backwards rolling throw that travels a fair distance along the ground before throwing the enemy with moderately high power. 9%.
 * Up- Ken uppercuts his foe into the air. Launches enemies slightly to the side and upwards. 9%.
 * Down- Ken slams his foe into the ground in front of him, sending his foe diagonally upwards. It can be comboed into some moves. 9%.

Aerials

 * Neutral- Does a flying kick. 10%.
 * Forward- Does a arieal Roundhouse kick. 11%.
 * Backward- Does a arieal Roundhouse Kick backwards. 8%.
 * Up- Spin and does a Roundhouse kick. 12%.
 * Down- Does a falling kick. 13%.

Snake Codec
TBA

Role In The Subspace Emmisary
TBA

Colors & Costumes
-Colors

Trivia

 * Ken was the second Street Fighter character to be appeared in Lawl.