|Appears in|| SSF2 Expansions|
Smash Bros. Lawl Galaxy
|Friends||Pac-Man (bro in Classic Mode W)|
Toon Meta Knight
|Enemies||King Dedede & Escargoon|
|Lawl Team||Team Galaxy
2 Marx's collide and Kirby appears
Neutral B - Ice
Kirby turns icy blue with his cool hat and blows a gust of ice breath that freezes anyone in the same range it goes in the ariginal Kirby games. You can move around while doing this, which will make Kirby spin around like in Kirby 64: The Crystal Shards when you only have a singular ice ability. If this attack is done in the air, you can still spin around.
Side B - Wheel
Kirby curls up into a wheel and rams into his opponents at full speed. Making turns is pretty difficult, but it's worth it for a wave dash straight out of Melee. It's also great for run-away tactics, and can speed over small gaps like the Mario Bros. as they run over small gaps. While in the air, you curl up and spin around, harming anyone who then touches you. To cancel, crash or press A/B.
Up B - Jet Rush
Kirby puts on his jet hat and starts his jet engines. If done on land, you do a simple kick. If done in the air, you go forward. Depending on which direction you press, you arc. This attack is also chargeable. You can pont Kirby in any direction with the analog stick at first and then steer him left or right with the analog stick in either direction in between (ex: if you go left, you can steer him by moving the analog stick up or down).
Down B - Needle
Kirby puts on his needle cap and looks sharp with needles bursting out of his hat like in the modern-day Kirby games and such. For surprises, this attack is si, bellisimo! However if you are hit during this, you revert back to your "normal" self. If you rapidly press A, you can shoot out the needles. If you use while in the air, he spikes himself up and then curls up into a ball that can move slowly back or forth.
Final Smash - Super Abilities
Kirby eats a MaximTomato that has a star on the back of it in a similar pace as the "M", which not only heals any and all damage he's taken during the fight, but also makes him use his 4 super abilities from Kirby's Return to Dreamalnd. For 20 seconds, Kirby can do said abilities, which include the following:
Neutral B - Ultra Sword
Kirby gets out his huge-ass sword and does a downward slash. Similar to the falcon punch, but with faster delivery, and Kirby can use many different swords, such as a bamboo sword, a butcher's cleaver straight out of the kitchen, or an Arabic cutlass
Side B - Snow Bowl
Kirby rolls up into a gargantuan snow boulder and can crash into his enemies. He can collect opponents and/or plow them into the ground as he rolls on by as an extra-large boulder. You can speed up with B and cancel with A. Any fire attacks that make direct contact with Kirby as he rolls around, he'll slowly melt and leave behind puddles of water in slip traps.
Up B - Flare Beam
Kirby summons a giant beam from his normal beam ability. Not really a recovery, but you can navigate the flare with the joystick, and can also pass through everything like a ghost or something. Overtime, it shrinks and deals less damage as well. If you want to regain control, you can press B again to make it decipate, which will also send out a massive shockwave that stuns everyone on screen.
Down B - Grand Hammer
Kirby gets out a giant hammer and slams it down. The impact of it is about 3x more than the Golden Hammer that was of course in the original Smash Bros. Brawl and possibly in Smash Bros. 4 for Wii U and 3DS. The more you charge it up, the more the impact and damage there is.
Up/Sd/Dn: Detonate - it creates an explosion as big as the Final Destination, but it ends the FS early.
Star KOSFX: *screams*
Screen KOSFX: "Oof!"
Sd: gets out a stand that shows all the enemies from the Kirby franchise rapidly
Dn: turns into a statue and then back
1. becomes a statue that looks like a trophy
2. rides off on a warp star
3. eats a slice of cake
Jab: Sword swing, multisword attack, final swing (fires sword beam if at 0%)
Side tilt: cycle beam
Up tilt: upward plasma arrow
Dash attack: burn
Bair: mini mike
Side smash: hammer flip
Up smash: high jump
Down smash: mini crash
Forward throw: mirror cut
Back throw: ESP
Up throw: archer
Down throw: condor head
ledge attack: artist
floor attack: beetle
trip attack: whip
This version of Kirby came from the now dead SSF2 Expansions forums. Unlike the original Kirby, this one doesn't need to copy your moves because he has his own.
Role in SSE