|Appears in||Smash Bros. Lawl EX|
Super Smash Bros. Super Lawl
Smash Bros. Lawl Attitude (DLC)
|Enemies||Leonidas(In Epic Rap Battle of History)|
Doom Guy(In Death Battle
Icon of Sin
- 1 Entrance
- 2 Special Attacks
- 3 KOSFX
- 4 Taunts
- 5 Victory Options+Failure/Clap
- 6 Congratulations/Game Over Pictures
- 7 Character Description
- 8 Other Attacks
- 9 Icon
- 10 Victory Music
- 11 Kirby Hat
- 12 Exclusive stickers
- 13 Trophy
- 14 Wiimote Sound
- 15 Snake Codec
- 16 Role In The Subspace Emmisary
- 17 Extra
- 18 Trivia
Master Chief jumps out of a jeep.
Neutral B- Gun Selection
A flash of yellow appears on Master Chief's back. By pressing left or right while selecting, 1 of 5 Weapons will appear on his back.
Pistol: If you get the Pistol, you can move around freely, and every time you press the special move button, it fires a round, which deals 3%-5%. You can aim up and down, like a cracker launcher. If you get a headshot, it deals exactly 10%. You can only fire 5 rounds. This has a 50% chance of appearing.
Assault Rifle: If you get this gun, Master Chief stands in place, and fires his machine gun for 3-5 seconds. You can aim up and down. You could get 1%-40% damage, but you got to be pretty pro with it to get 40%. This has 25% chance of appearing.
Sniper Rifle: Master Chief can move around with the Sniper Rifle, much like the Pistol, but a teeny tiny bit slower. Master Chief can only fire 2 rounds; each round deals 17%-25%. Like every other gun, you can aim it up and down. If you get a headshot, it deals 35%. It has a 10% chance of appearing.
Rocket Launcher: You can move around with the Rocket launcher, you go a little bit slower though, and you can aim up and down. You can only fire 2 shots. Each Rocket explodes when it hits anything. The size of a explosion is larger. It deals 13%-22% and has high knockback. This has a 10% chance of appearing.
Spartan Laser: This is exactly like the item, Spartan Laser. You move with this gun, rather slowly. You wait like 3 seconds for it to charge, then fire a big red laser, until it hits a object, or goes off the stage. It deals 30% if hit in the body, 50% if hit in the head. 5% chance of appearing. You must wait 20 seconds to use this attack again.
Side B- Grenade Throw
Master Chief pulls a Grenade out of the side of his suit, and throw it forwards. Each Grenade has 25% chance of appearing.
Frag Grenade: Once Master Chief throws this on the ground, it will explode after 1-3 seconds. It has the same explosion radius as a Rocket, but it only deals 7%-8%.
Plasma Grenade: This is a glowing grenade that sticks to heated objects. In smash bros, it only sticks to people, everything else it just bounces off of. If sticked by a Plasma Grenade, you cannot get it off, instead it explodes in a flash of blue, dealing 6%-10%.
Spike Grenade: This is a long pointy Grenade. It sticks to ANYTHING, Walls, items, people, anything. If it sticks onto a person, after 1 and 1/2 seconds it explodes, spikes are blown into your body, dealing 8%-9%. If stuck anywhere else, it explodes and the spikes scatter around the stage for 1 and 1/2 seconds, dealing 1%-9%.
Firebomb Grenade: This is a grenade, shaped like a giant black tic-tac, with a red glow in the middle. When thrown, it explodes into a ball of fire, dealing 5%-7%, but leaves you with a burn effect for 3-5 seconds; the burn does 1% per second.
You have to wait 10 seconds to use it again. Unlike Snake's Down B, you cannot pick them up.
Up B- Jetpack
Master Chief equips his Jetpack instantly and rockets into the air. As Master Chief uses this technique, it drains the energy of the Jatpack. If the Jetpack's energy is depleted, it'll shut off. Its energy will replenish over time, this happens in a similar manner to Wario's Wario Waft in Brawl.
Down B- Equipment Throw
Master Chief throws forwards a special object called equipment, which makes changes to the battle. All Equipment is evenly common.
Bubble Shield: Master Chief throws a brown object with 4 metal legs to stand it up, then expands when it hits the ground to a yellow lit up object, making a yellow "Bubble" around it. Projectiles bounce right off this "Bubble", but Players can pass right through.
Deployable Cover: Master Chief throws a long sliver gray object, then expands into a blue cover shield. It is as tall as Master Chief. If hurt 25% it turns yellow, if hit another 25% it turns red, another 25% and it's toast. Unlike the Bubble Shield, it only protects the front from anything.
Flare: Master Chief throws a Metal Sphere forwards, with yellow lines in the middle. It turns the whole screen white, distracting everyone, for 2-5 seconds.
Portable Gravity Lift: Master Chief throws a purple object with bright blue lines in the middle, and it expands into a purple stand with a big blue stream of gravity, which when you go into it, it lifts you up really high.
Power Drain: Master Chief throws a metallic ball, with blue stripes on it. Then it expands, and turns completely blue, and makes a big blue force around it. People who stay in this force get 5% every 1 and 1/2 seconds while standing in it.
Regenerator: Master Chief throws a Object which has 4 metallic leg to stand it up, and a green triangle on the top. Then it turns green, and releases a green force field, which Heals 5% every 1 and 1/2 seconds.
Trip Mine: Master Chief throws a metallic disk forwards, then the top turns orange, and starts beeping. Once someone gets near it, it will explode and damage the person who triggered it 14%-21%. You can only use this once per stock.
Final Smash- Scorpion
Master Chief calls out loud for the Scorpion battle tank which comes dropping onto the stage via the Pelican. Master Chief can pilot the Scorpion in a manner to Fox's Landmaster, only that the Scorpion is not capable of gaining any altitude. Instead, it focuses on firepower, unleashing major explosive shots from its cannon that can strike for up to 55% damage each and cause major knockback. The Scorpion will last for up to 10 seconds before disappearing, sending Master Chief back into battle.
Up: Taps his arm and his energy shield flashes for a moment
Sd: "Let's finish this fight" Reloads his rifle
Dn: "Their luck's just run out" holds up his hand a miniature hologram of Cortana appearing
Victory 1: Chief puts his guns away and looks forwards
Victory 2: Master Chief rolls and points his rifle forward
Victory 3: Chief looks to a hologram of Cortana on his hand and says "Guess some are just born lucky".
Congratulations/Game Over Pictures
Master Chief Petty Officer John-117 is a SPARTAN-II commando of the UNSC Naval Special Warfare Command. He became one of the most important heroes of the UNSC during the Human-Covenant war. With nearly 30 years of active duty, he is one of the most decorated war veterans in the United Nations Space Command, and has earned every known medal in the UNSC except the Prisoner of War Medallion.
He is the protagonist and main playable character in the Halo trilogy and the Reclaimer Saga. In the games, John is only ever referred to by name once in the first trilogy, by Cortana, in the ending cutscene of Halo 3, before the credits, and in the ending cutscene in Halo 4. He is referred to universally by humans simply as the "Master Chief", "Chief" for short, and "Sierra-117". The Covenant are aware of the power of the Spartans, and refer to the Master Chief as "Demon", although after the Great Schism, Thel 'Vadam and Rtas 'Vadum referred to him as "Spartan". John is referred to as "Reclaimer" by both Forerunner enemies and their AI constructs, although this seems to be a universal title given to all humans, rather than specifically referring to John-117.
- Neutral attack- Kicks forward with a strong strike of his foot, then pistol whips with his rifle.
- Dash Attack- Jumps forwards with a drop kick.
- Side Tilt- Lunges to pistol whip with a sidearm pistol, then fires it afterwards.
- Up Tilt- Fires upwards with his assault rifle.
- Down Tilt- Crouches to do a sweeping kick.
- Side- Shoves one foot forwards.
- Up- Slashes downwards with a plasma sword.
- Down- Slams a gravity hammer down.
- Neutral- Does a rising knee upwards.
- Forward- Fires forwards with a Jackhammer rocket launcher.
- Backward- Fires a shotgun at his opponent.
- Up- Shoots upwards with the assault rifle while in mid-air.
- Down- Stomps downwards with one foot.
- Grab- Grabs with one hand.
- Pummel- Thwacks his opponent with his assault rifle several times.
- Forward- Places a plasma grenade on his opponent, then kicks them back.
- Backward- Attaches a plasma grenade to his opponent then rolls back and flips them backwards.
- Up- Grabs his opponent by the head and throws them upwards.
- Down- Slams his opponent down, then punches them in the chest.
- Ledge attack: Rolls back onto the platform, then attacks with an uppercut.
- 100% ledge attack: ???
- Ground attack: ???
- Trip attack: ???
Halo itself (d'uh : P)
The bridge of the main theme music
Master Chief's helmet
Master Chief's trophy is obtained by clearing Classic Mode with Master Chief.
A SPARTAN-II Soldier of the UNSC (Naval Space Warfare Command) who battled the Flood aliens, Covenant Empire, and Sentinels in the Alien War to save the galaxy. Cortana helps him for missions to take out the 3 of the groups before she dies to save him. Master Chief got an arsenal of weapons to fight.
- Halo: Combat Evolved (2001)
- Halo 4 (2012)
"I need a weapon"
Role In The Subspace Emmisary
- Surprisly he hasn't been in any Lawl game but he appeared in Smash Bros Lawl EX and Super Lawl.
- Becoming the first character from the Bungie universe to join Lawl.