|Appears in|| Super 'Net Bros. Replay|
Lawl with Garterbelt 4 (DLC)
Stocking II Anarchy
George L. Anarchy
Talim (Training her how to use Elbow Blades)
Goro (he's scared of her for having more arms while she's scared of him for being a big monster)
Darkwing Duck (finds him annoying when he boasts about himself)
|Lawl Team||Team 'Net Bros.|
Insert Entrance Name
Neutral B - Outstretched Arms
Monoko will reach her arms out in front of her, which acts as a grab. The attack cannot hurt opponents, but can grab items and can recover by grabbing platform edges when the move is used in midair. If Monoko grabs a healing item, Assist Trophy, or Smash Ball, it is automatically used. It cannot, however, allow Monoko to automatically use other certain automatic items.
Side B - Takofuusen
Monoko will use Takofuusen to travel to the end of the platform she is standing on, dealing up to 10% of damage on contact. However, during this move, Monoko is vulnerable to projectiles.
Up B - Masada's Spaceship
Monoko will hitch a ride on Masada's spaceship, which does up to 15% of damage on contact and can hit opponents multiple times. The player can control the motion of the spaceship for 10 seconds or until it lands on a platform.
Down B - Monoe
Monoe will teleport Monoko to a random location, dealing 5% of damage and stunning to any opponents who come in contact with Monoe on either end of the attack. The player cannot control where Monoko is teleported to.
Final Smash - Red Light, Green Light
Madotsuki will appear onstage in stoplight form and Monoko will then randomly bounce around the screen, like in Yume Nikki. Monoko will deal between 20-35% of damage on contact and will stop her sequence after 15 seconds. However, like with her Down B, Monoko will land at a random point on the screen.
Classic Mode Win/Lose Pose
Congratulations/Game Over Pictures
Monoko (モノ子, "monochromatic girl") is a character in the White Desert. She appears to be a young, rather depressed-looking black and white girl. Her name comes from the Picture/モノ子.xyz file from the game, and is thus one of the three characters with an official name other than Madotsuki and Monoe.
This unassuming appearance only remains until you use the Stoplight effect on her. She immediately stops moving and changes into a form which, though still recognizable, is horrifically changed: She now has five arms, one of which sprouts out of the top of her head; her stomach grows what seems to be a bloodless wound or vortex; and her left eye and mouth begin to melt or dribble, which is usually interpreted as her crying and drooling.
- AAA Combo- slap, punch, axe kick
- Dash Attack- Tackle
- Side- Punch
- Up- Uppercut
- Down- Low Kick
- Side- Rapid Fire Punches
- Up- Head Arm Uppercut
- Down- Medamaude
- N-Air - Air Punch
- F-Air - Yuki-onna
- B-Air - Raitou-Oka
- U-Air - Hiko-Neko
- D-Air - Namekuji
- Grab- 4-Handed Grab
- Pummel- Head Arm Punch
- Forward- Dave Spector
- Back- Mars-san
- Up- Floyag
- Down- KyuKyuu-kun
- Ledge attack: Flip Kick
- 100% ledge attack: Diving Punch
- Front ground attack: Slap
- Back ground attack: Backwards Kick
- Trip attack: Spin Attack
Pros & Cons
- Monoko can recover with her Neutral B when used in midair.
- Monoko has balanced speed, defense, and offense.
- Masada's Spaceship can hit opponents multiple times.
- Monoko's Neutral B cannot automatically use certain automatic items.
- Monoko's Down B and Final Smash can put her in a tough spot to get out of. Namely, off the platform without being able to recover.
- Monoko is vulnerable to projectiles during her Side B.
Yume Nikki - Monoko's Theme (0:00 - 0:06)
Monoko Hair, Head Arm and Tear Eye
Role In SSE
- Insert One