Nemesis-T Type
Universe Capcom
Debut Resident Evil 3: Nemesis
Appears in Super Lawl
Friends Albert Wesker
Icy Steven
The Lich
Shadow The Hedgehog
Night Terror
Enemies Hulk
Jill Valentine
Chris Redfield
Classic Jill
Pyramid Head
Inner Moka Akashiya
Tsukune Aono
Shy Guy
Colonal Radec
Lawl Team Team Super Lawl

Special Moves

B- Rocket Launcher

Nemesis fires a rocket from his rocket launcher which deals a lot of damage. This move serves well as a poking tool as well as a zoning tool. Can also done in mid-air

Side B- Tentacle Slam

Nemesis grabs his opponent with his tentacles. Then he slams his opponent downwards, causing a ground bounce. This move serves well for resets.

Up B- Launcher Slam

Nemesis swings his opponent upwards, causing an air recovery

Down B- Clothesline Rocket

Nemesis swings his arm to perform a clothesline move to send his opponent flying, if you pressing B after the attack, Nemesis fires a rocket to hit his opponent after the wall bounce.

Final Smash- Fatal Mutation

Nemesis turns into his mutated form and grabs his opponent with his tentacles, and eats them, resulting a KO.


KO 1:

KO 2:

Star KO:

Screen KO:


Up Taunt:

Side Taunt: Roars

Down Taunt:

Victory/Lose Pose

Victory 1:

Victory 2:

Victory 3:


Character Description

The Nemesis-T Type (also known as the "Pursuer") was an experimental form of intelligent Tyrant created by the Umbrella Europe Sixth Laboratory in France under the direct administration of Umbrella Headquarters. Its purpose was to prove that a Tyrant virus infected creature could retain most of its intelligence. It was named after Nemesis, the Ancient Greek goddess of divine vengeance.

Other Attacks

Ground Attacks

Basic Attacks

  • Neutral attack- ???
  • Dash Attack- ???
  • Side Tilt- Uses his gun to attack the opponent.
  • Up Tilt- ???
  • Down Tilt- ???


  • Side- ???
  • Up- ???
  • Down- ???


  • Ledge attack: ???
  • 100% ledge attack: ???
  • Ground attack: ???
  • Trip attack: ???

Grabs, Throws

  • Grab- ???
  • Pummel- ???
  • Forward- ???
  • Backward- ???
  • Up- ???
  • Down- ???


  • Neutral- ???
  • Forward- ???
  • Backward- ???
  • Up- ???
  • Down- Deadly Reach: Nemesis stretches his tentacles to attack his opponent. This move serves well as a poking attack.


The Umbrella Corporation logo

Victory Music


Kirby Hat

Nemesis's Face and Rocket

When Chosen

Nemesis Roars


Chaos at Tricell

Related Music


Credits Music


Snake Codec


Role In The Subspace Emmisary



Colors & Costumes



  • His rocket launcher resembles a US Army FIM-92 Stinger MANPADS, but is specially modified for Nemesis and has features found in other missile launchers. It is larger and wider, lacks the tracking antenna on the top, and can fire multiple missiles one after the other. Its overall design resembles a SMAW launcher, and the delayed fire design are from the FGM-148 Javelin, but the heat-guided nature and the trigger assembly underneath the weapon are characteristics of the FIM-92. The missiles Nemesis's launcher fires are smaller than the ones the real Stinger uses. The Stinger's missiles take up the entire launcher's length, while Nemesis's take up less than that, and are loaded one after the other by tilting the launcher up. It has 5 shots, and once he fires them all, he discards the launcher and resorts to melee attacks. It should be noted that this rocket launcher is the same one used in Resident Evil 2 , just covered in blood, possibly from smashing other infected monsters with it.
  • Nemesis has alternate color schemes based off an Exterminator Manjini, Man-Thing and the series' regular police zombie. His DLC costume is his coatless appearance/2nd form.
  • His character theme is a remix of "Unstoppable Nemesis"; his boss theme in Resident Evil 3.
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