The Scout
Universe Valve
Debut Team Fortress 2
Appears in Smash Bros ARL
Friends Heavy
Patrick Star
Rainbow Dash
Lydia Prower (her favourite TF2 class tied with Sniper)
Bully Stopper
Edd Gould
Sandvich33 (his favorite TF2 class)
Danny Vasquez (both sound similar according to Lydia Prower)
Vince Offer (both sound similar according to Vince's TV tropes)
Fawfuls Minion
Enemies Spy
Dan Hibiki
Steven Star
The Darkness
Icon of Sin
Lawl Team Team Arl
Team TFC


Walkin' In

The Scout walks in like in Meet the Scout.

Special Attacks

Neutral B - Sandman Stunner

The Scout uses the Sandman, which does the same things as it did in Team Fortress 2. The longer & further the ball flies...the longer your opponent is stunned for. Doing this next to the opponent will not stun them but give them small damage. Also don't try to shield it, otherwise you'll be stunned folr twice as long as the original stun time.

Side B - Atomizer

The difference from the sandman is that you can actually BAT your opponent without a ball. Use this to finish the opponent off at high damage!

Up B - Bacon Legs

This move will make the Scout's legs flap, giving him a lift. Pressing A during flight to make the Scout use his Scattergun.

Down B - Baseball

Scout swings his bat and launches his baseball at a long distance. When it hits an opponent it will stun them.

Final Smash - Bonk! Atomic Punch Drink

Scout drinks a soda that makes him invincible and hit harder.


KOSFX1: "Aaah!"

KOSFX2: *scream*

Star KOSFX: *longer scream*

Screen KOSFX: *short scream*


Up: "Grass grows, birds fly, sunshines, and brother, I hurt people."

Sd: "Do you even know who you talking to?"

Dn: "Oh man, that's beautiful."

Victory Options+Failure/Clap

1. *laughs with the Sniper as Pancake Man*

2. "WHOO!!!"

3. "It's not my fault on how much you suck, moron!"

Failure/Clap: Sits down

Standard Attacks


Snake Codec


Character Description

A fast-running and fast-talking kid from Boston with a penchant for baseball and grievous bodily harm, the Scout flies like a butterfly and stings like a bat to the face. The fastest of all the classes (at 133% of standard speed moving forwards, 120% backwards), his speed and ability to double jump will leave slower opponents spinning. This, coupled with his Scattergun, Force-A-Nature, Shortstop or Soda Popper makes the Scout ideal at hit and run tactics, allowing him to inflict massive amount of close-range damage before dashing away to safety. Not content with only one way to harass his foes, the Scout can also equip his trusty Sandman to stun opponents with long-range balls.

The Scout is an ideal choice if you want an objective done fast;the Scout can capture points and move carts twice as fast as his teammates and leave with the enemy intelligence before any enemies can arrive to stop him.

Classic Mode


Role in SSE







(REUPLOAD) Super Smash Bros Brawl Custom Moveset - Scout

(REUPLOAD) Super Smash Bros Brawl Custom Moveset - Scout

A remastering of the Scout's moveset

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