World of Smash Bros Lawl Wiki
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All the effects that can affect alternate weapons.

The only one I'm not including is this: Change weapon hit SE (Sound Effect) to special SE.

Advantages[]

  • Automatically counter enemy attacks sometimes. (My version of "Automatically Guard Impact some attacks.")
  • Automatically break the enemy's shield sometimes.
  • Increase weapon reach.
  • Increased knockback.
  • Heal yourself gradually.
  • Heal yourself after damaging the enemy.
  • Increase attack power.
  • Increase defense power.
  • Decrease knockback recieved from enemy attacks sometimes. (My version of "Avoid some Ring Outs.")
  • Attack power increases as time passes.
  • Some of your attacks do twice the attack and knockback. (My version of "Some attacks become Counters.")
  • Damage an enemy through its shield.
  • Automatically get out of grabs sometimes.
  • Heal yourself after you successfully counter attack. (My version of "Recover health when successfully Guard Impacting.")
  • Some counter hits inflicted upon you does as much damage and knockback as an A-attack. (My versoin of "Some Counters will have no effect.")
  • Counter hits will do twice the damage. (My version of "Guard Impacts will damage your opponents.")
  • Counter hits become easier to do. (My version of "Guard Impacts become easier to do.")
  • Heal yourself everytime you attack.
  • Heal yourself as you block enemy attacks.

Disadvantages[]

  • Decrease weapon reach.
  • Decrease attack power.
  • Damage can be done to you through your shield.
  • Your health is slowly drained.
  • Decrease knockback.
  • Damage yourself every time you attack.
  • Decrease defence.
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